String vs StringBuffer in Java: Key Differences You Need to Know
By Mukesh Kumar
Updated on Feb 05, 2025 | 8 min read | 1.4k views
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By Mukesh Kumar
Updated on Feb 05, 2025 | 8 min read | 1.4k views
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In Java, handling and manipulating strings is a fundamental aspect of programming. Strings are widely used in various applications, from simple text processing to complex data manipulation. Java provides two primary ways to work with strings: String and StringBuffer. While both are used to store and process character sequences, they differ significantly in terms of immutability and mutability.
A String in Java is immutable, meaning once created, its value cannot be changed. This makes it suitable for scenarios where security and consistency are essential. On the other hand, StringBuffer is mutable, allowing modifications without creating new objects, making it more memory-efficient for operations involving frequent string manipulations.
This blog will explain the key difference between String and StringBuffer in Java, helping you understand when to use each based on performance, memory usage, and specific programming requirements.
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In Java, a String is a sequence of characters that is widely used for text processing. It is an immutable object, meaning once a String is created, its value cannot be changed. Instead of modifying an existing String, any operation that alters its content results in the creation of a new String object in memory.
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When a String is modified (concatenation, replacement, etc.), Java creates a new String object rather than altering the existing one. This ensures security, thread safety, and consistent behavior but can lead to performance overhead due to excessive memory usage when handling multiple modifications.
Example of String Immutability
// Save this file as StringExample.java
public class Main {
public static void main(String[] args) {
// Creating a String
String str1 = "Hello";
// Assigning str1 to another reference variable
String str2 = str1; // str2 also refers to "Hello"
// Modifying str1 by concatenation
str1 = str1 + " World"; // A new String object is created
// Printing values of str1 and str2
System.out.println("str1: " + str1); // Output: str1: Hello World
System.out.println("str2: " + str2); // Output: str2: Hello
// Checking if both references point to the same object
System.out.println("Are str1 and str2 pointing to the same object? " + (str1 == str2));
}
}
Output:
str1: Hello World
str2: Hello
Are str1 and str2 pointing to the same object? false
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Why this happens:
Must Read: Top 13 String Functions in Java | Java String [With Examples]
In Java, StringBuffer is a class that represents a mutable sequence of characters. Unlike String, which is immutable (its value cannot be changed once created), a StringBuffer allows you to modify its content without creating new objects every time you perform an operation. This mutability makes StringBuffer particularly useful when performing frequent string manipulations, such as appending, inserting, or deleting characters, without incurring the performance cost of creating new objects.
A StringBuffer object can be changed after it's created. For example, you can append, delete, or modify its content, and the same object will be updated without creating a new one.
Here’s a simple example of how StringBuffer works:
public class Main {
public static void main(String[] args) {
// Creating a StringBuffer
StringBuffer sb = new StringBuffer("Hello");
// Modifying the StringBuffer by appending text
sb.append(" World");
// Printing the updated StringBuffer
System.out.println(sb); // Output: Hello World
// Modifying further by inserting text
sb.insert(5, ",");
System.out.println(sb);
}
}
Output:
Hello World
Hello, World
Why this happens:
Read More: StringBuffer Class in Java
In Java, both String and StringBuffer are used to represent a sequence of characters. However, they differ in several important aspects, including mutability, performance, memory consumption, and usage. This table highlights the key differences between String and StringBuffer to help you understand when and why to use each.
Feature |
String |
StringBuffer |
Immutability vs. Mutability | Immutable, meaning once created, its value cannot be changed. Any modification creates a new object. | Mutable, meaning its value can be changed after creation without creating a new object. |
Performance | Slower when concatenating or modifying strings repeatedly (e.g., in loops) because each modification creates a new object. | More efficient for repeated string manipulation due to mutability and no creation of new objects. |
Memory Consumption | Consumes more memory because it creates a new object each time it's modified. | Consumes less memory as it modifies the existing object without creating new ones. |
Thread Safety | Not thread-safe because it’s immutable. Thread safety isn't a concern as the string cannot be modified. | Thread-safe due to synchronization, suitable for use in multi-threaded environments. |
Usage | Best for situations where the string value doesn’t change often (e.g., constant strings). | Best for situations where strings are modified frequently (e.g., loops or building large strings dynamically). |
Constructor | Can be initialized using literals or constructors (e.g., new String("text")). | Requires explicit initialization with a capacity or the default constructor (e.g., new StringBuffer("text")). |
Methods | Provides methods like substring(), toUpperCase(), and others but doesn’t directly modify the string. | Provides methods like append(), insert(), and delete() to directly alter the string’s value. |
String Pooling | Uses string pooling to save memory by reusing identical string literals. | Does not use string pooling, as it creates new objects for modifications. |
Garbage Collection | Old String objects are eligible for garbage collection when no longer referenced. | As it’s mutable, the StringBuffer object stays in memory until discarded or unreferenced. |
Default Capacity | No concept of capacity—memory is allocated based on the string length. | Has a default capacity of 16 characters, growing dynamically (doubling its size when it exceeds its capacity). |
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Although String and StringBuffer differ in their mutability and use cases, they do share several similarities. Both classes are designed to handle sequences of characters, and while their underlying behavior is different, they offer comparable methods for working with text data. Here are some key similarities between them:
Both String and StringBuffer are used in Java to store and manipulate sequences of characters. While String is immutable, and StringBuffer is mutable, both serve the common purpose of handling textual data.
Even though String and StringBuffer have different characteristics (immutability vs. mutability), they share some common methods for character manipulation. Here are a few methods both classes provide:
While String provides extensive support for regular expressions through methods like matches(), replaceAll(), and split(), StringBuffer does not have built-in regex functionality. However, since StringBuffer can be easily converted to String, you can still apply regular expressions indirectly.
Learn More About StringBuffer and StringBuilder Difference in Java with this Free Tutorial
The difference between String and StringBuffer lies primarily in their mutability. String is immutable, meaning its value cannot be changed after creation, which makes it ideal for scenarios where text remains constant. In contrast, StringBuffer is mutable, allowing modifications to its content without creating new objects, making it more efficient for frequent string manipulations.
Use String when dealing with immutable data, like constant strings or cases where text doesn’t change often. Opt for StringBuffer when you need to frequently modify strings, such as in loops or when dynamically building large strings, as it offers better performance and memory efficiency. The right choice between String and StringBuffer depends on the specific needs of your program and its performance requirements.
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