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- What is Constructor Overloading In C++ : Characteristics and Types
What is Constructor Overloading In C++ : Characteristics and Types
Updated on 01 March, 2024
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C++ is a commonly used Object-Oriented Programming Language in the industry. C++ is a pioneer programming language in OOP, developed by Bjarne Stroustrup at AT & T Bell Laboratories in the year 1979. The most frequently used feature of c++ could be to create a class in it. Within a class, we can create class members –methods and variables.
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Constructors are often used to create objects, or technically, create instances of an object. In most object-oriented programming languages, they also are overloaded. As in many programming languages, the name of the constructor is predetermined based on that of the class. This limits the named objects as there can be a single constructor. In a scenario where multiple constructors are required, they are implemented by using the overload functions.
In C++, the default constructors are without parameters. They are instantiated from the object members with corresponding default values.
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You can have a fair idea of overloading concepts used in Object-Oriented Programming.
Constructor
A constructor (ctor) is a programming technique used to create an object in class-based object-oriented programming. A new object is created by calling a special-purpose subroutine. It is a member function of a class that, in turn, initializes objects of a class. This method accepts arguments. The supplied parameters are used by the base constructor and set member variables.
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Characteristics of Constructor
A constructor is a special member function of the class. It is different from a generic member function for the following reasons:
- Constructor member is scoped public
- It has the same name as that of declaring class.
- The name is case-sensitive
- Constructors do not have a return type.
- The default constructor is implicitly created.
- When creating an object, the constructor gets called automatically.
- A constructor is not implicitly inherited.
- It usually has different rules for scope modifiers.
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Types of Constructors
Default Constructors – The constructor having nil parameters and no arguments. They are compiler-generated implicit constructors.
Parameterized Constructors are those through which you can pass arguments. The arguments initialize an object that was created. Create a parameterized constructor simply by adding parameters to it, similar we do for any other function. Use the parameters in the constructor’s body to initialize the object. This type of constructor is commonly used for overloading and also for initializing various data elements of objects with different initial values.
Copy Constructor – It is a member function used to initialize an object using another object of the same class. The compiler, by default, creates a copy constructor for each class, following a member-wise copy between objects.
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Constructor in C++
In c++, a constructor is automatically called when an object (that is, the instance of a class) creates it.
If we do not specify a constructor, the c++ compiler generates a default constructor for us (expects no parameters and has the class name).
A properly written constructor leaves the resulting object in a valid state.
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Constructor Overloading
Constructor Overloading is a phenomenon of a constructor overloading another constructor.
Given constructor can be overloaded, similar to the function overloading.
Overloaded constructors follow the same name as that of the class. However, it varies in several arguments. While creating an object, the type of arguments passed determines which constructor is being called.
The availability of multiple constructors with different parameters helps to perform different tasks in programming.
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Constructor Overloading in C++
In c++, there are multiple constructors in a class under the same name but a different list of arguments. This concept of constructor overloading in c++ is quite similar to function overloading.
Usually, you should create more than one constructor in a class to initialize member variables differently for objects. The criteria to behave constructors differently is to have a different number of parameters or different positioning or different data types for parameters.
Constructors that firmly create objects using a single class and return a new instance of the class are abstracted by the industry, which creates objects but can do different ways using different classes or different allocation schemes, such as object pools.
How Does Constructor Overloading Works In C++?
Let’s consider the example as shown below:
The code illustrated an example of constructor overloading in c++.
There are 2 constructors of class “calculate”:
- A default Constructor (without any parameters)
- The Constructor with three-parameter
And in the main() there are two objects created.
1. out:
When it is created, it will automatically invoke the default constructor with no parameters. This is because while creating an object, there is no parameter passed. So, it matches the definition of first(Default Constructor). This will assign 0 values to all three variables for that object of the main class.
2. out2:
When it is created, it will automatically invoke the constructor with 3 parameters. This is because while creating an object, only 1 parameter is passed. So, it matches the definition of the Second Constructor. This will assign 3 values (passed as parameters) to the variable for that object of the main class.
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Conclusion
Understanding the programming concept for constructor overloading in c++ is a significant skill for programmers and system designers. Students in the stream of computer and computing-related programs can enhance their skills and technical credibilities, such as OOP concepts and code optimization. The resources and knowledge base at the upGrad portal encourages such professionals to gain the programming expertise to compete in the industry market. Additionally, you will gain an opportunity to explore professional networking and skill development.
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Frequently Asked Questions (FAQs)
1. What are constructors in programming?
Constructors in programming are the functions whose main purpose is to initialize the object and perform other simple tasks. Constructors are used for object-oriented programming, which is a popular programming paradigm used. An object-oriented program thus contains objects which in turn have properties, methods and events. To create an object, you must use a constructor and to be able to use the object you must instantiate it.
2. What is constructor overloading?
Constructor overloading means having more than one constructor with the same name. Constructors are methods invoked when an object is created. You have to use the same name for all the constructors which is the class name. This is done by declaration the constructor with a different number of arguments. If there are no arguments to pass, then the default constructor is invoked. If there is a single argument, then constructor that takes a single argument is invoked. If there are two or more arguments, then constructor that takes exactly two or more arguments is invoked.
3. How to initialize objects using constructors?
Constructors are crucial when it comes to initialization of your classes. They are a special type of function that is used to create and initialize objects. Sometimes we don't want to create all fields in the class because they are not needed. If we create all fields, we should initialize all fields. In this case, we use default constructor and initialize the fields as we want. When you create a class, you can create one or more constructors inside the class. Thus, when you create objects for that particular class, you can easily call the constructor of that along with the arguments that you want to set. These arguments can be set as the values of the fields or attributes of the class whose constructor is called.
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How to Become a Full Stack Developer: Part 1
It is the 21st century and the geek has inherited Earth.
A Full Stack Developer has never been in greater demand. Under such circumstances, learning to build software is one of the most pragmatic things you could do to magnify your job prospects. The pay for a full stack developer is extremely competitive. Be it in tech giants (like Google, Amazon and Facebook) or internet companies (like Flipkart, Ola and PayTm) or even IT powerhouses (like Infosys, Accenture and Wipro); they are known to occupy the top spots in the lists of best companies to work for. In short, if you’re good at what you do, there will never be a shortage of jobs or money.
But financial motivation aside, there are certain unassailable benefits attached to programming. For one, as Steve Jobs had stated, it teaches you how to think. A computer is a machine with Zero IQ. Telling it what to do to ensure it acts the way you want it to, under varying circumstances, will shoot up your reasoning and analytical skills by a non-trivial amount.
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Motivation
To me, the most potent benefit has to be power. Programming makes you feel powerful. It gives you the ability to create anything imaginable on a computer: Music Players, Social Networking Sites, Blogs, Search Engines, Workout Assistants; you name it and you can build it. Converting design mocks into real, working apps is a euphoria I wouldn’t trade anything in the world for. Once you’ve taught yourself to program, your imagination is the only thing stopping you from creating the next big thing.
Some of the greatest minds explain why you should learn to program, no matter who you are:
I’m going to tell you how to go about acquiring these full stack development skills. It doesn’t matter what your college major was or the field you’re currently working in. Neither does your age or your self-perceived intellectual capability matter. Contrary to what most people think, literally anybody can program. All you need is a computer and an internet connection.
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That said, let’s begin our full stack journey!
Step 1: Fundamentals of Computer Science
Before you venture into full stack development or any of the various fields of computer science, it is imperative that you get your basics straight. Online education has been one of the biggest boons to the field of education and the art of self-learning. With the advent of universities putting up their courses online, there isn’t a dearth of quality content on any subject you could imagine yourself studying. Computer Science is no exception.
I’d suggest signing up for Harvard University’s CS50: Introduction to Computer Science on edX. David Malan is one of the best instructors on the planet and his enthusiasm for the subject is sure to rub off on you by the time you’re done with the course.
To give you a sort of a teaser as to what is in store, you will learn up to 5 programming languages and technologies (including C, Python and Javascript), build a stock exchange and trade stocks, build a version of Pong and program with Google Earth to take a virtual tour of Harvard’s campus, etc.
Another option I’d suggest taking is the Pre-Course of IIIT-B & UpGrad PG Diploma program in Software Development. The entire program spans over 11 months, but I really like the way they have structured content to start off from the basics of computer science and then help you build your skillset when it comes to advanced concepts of full stack development.
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Once you’re done with them, you’ll have a pretty good idea as to what the field of Computer Science has to offer. From here, you can dive deeper into the many branches of CS: AI and Machine Learning, Data Science, Full Stack Development, Information Security, etc.
In this series of posts, however, I will only be covering a suggested path towards teaching yourself Full Stack Development.
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Step 2: Data Structures and Algorithms
When you become a full stack developer, it is extremely important you understand how to store a particular piece of data and how to implement a certain task in the most efficient and logical way possible. This is where Data Structures and Algorithms come in. They are the lifeblood of every branch of Computer Science in existence.
How does Google Maps calculate the shortest distance to our destination? What’s behind Netflix recommending movies? How does Facebook store and render the data of its billion-plus users? The answers lie in powerful data structures and algorithms. No wonder they are the topic of choice in almost every technical interview you will ever sit in.
For this step, I’d recommend going through Princeton University’s Algorithms I & II. They are taught by Robert Sedgewick, a renowned Computer Science professor. For our purposes, these courses should suffice to give us a strong understanding of how logic and structuring work in Computer Science.
However, if you’d prefer to go a little deeper into the subject, I’d suggest going through Stanford’s Design and Analysis of Algorithms series of courses. Keep in mind though that the course is considerably more mathematically intensive and lays immense emphasis on proofs. But should you be able to graduate, you can consider yourself an expert on the subject.
Finally, any list of resources for Algorithms would be incomplete without CLRS. Titled Introduction to Algorithms, it is the bible on the subject of algorithms. Anything that you could possibly want to know is in this book. Again, like the Stanford courses, the book is mathematically heavy and language agnostic and for our purposes, optional.
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Step 3: User Experience and Design
The final ‘prerequisite’ before we delve into full-stack web development technologies is UI and UX. Now, unless you want to be a unicorn, you will not be designing apps yourself. Rather, you will be converting design mock-ups and product descriptions into code. Nevertheless, I believe that every developer must have a rudimentary knowledge of UX/UI principles and the world of design, in general.
For this, I’m going to suggest two books which are of monumental importance to the world of full stack development. The first is Steve Krug’s Don’t Make Me Think. This book will teach you the basics of UX/UI and the ability to differentiate good design from bad. The other one, The Design of Everyday Things is a book almost every designer I know swears by. It is often called the bible of design and rightly so. You will find yourself looking at the world in an entirely different way after reading this book.
These two books should be enough for our purposes. The book will arm you with tools that will let you identify good design(er)s from bad. It will also help you build decent looking websites without the help of a mockup from a professional.
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Step 4: HTML and CSS
HTML and CSS are the technologies that run every single website on the internet. The HTML provides the structure. The CSS provides style. If you’ve followed the path suggested so far, you may have already been introduced and gained a basic understanding of these technologies.
HTML and CSS aren’t programming languages. Their syntax is incredibly simple to grasp. However, when used incorrectly, they can wreak all sorts of havoc. It is imperative you learn how to structure and style your websites well. UpGrad & IIIT-B’s Software Development program would be mighty helpful for those who wish to learn these technologies to create engaging and responsive user interfaces. Supplement the course by going through Head First’s HTML and CSS and HTML5 Programming. The latter book will help you familiarise yourself with the HTML5 standard.
In parallel, I would suggest learning about Twitter’s Bootstrap library through scores of online material available on the subject. As you progress as a developer, you will gradually realise that CSS can be complicated. Bootstrap helps us alleviate a considerable amount of that pain and helps in making the website responsive and mobile friendly.
That said, always keep a CSS Reference Guide close to you. I’d recommend CSS3: The Missing Manual by David McFarland. Also, create an account on StackOverflow if you haven’t already. A considerable amount of your stylesheet code is going to be copy-pasted from this God-sent website.
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Step 5: JS and jQuery
You now know how to add structure and style to your web pages. Now, it is time to add responsiveness. Enter Javascript. Javascript, or JS, is the language of the web and the only language that every browser can parse. Its monopoly on the web makes it a mandatory skill for every full stack web developer. Even if you grow to hate it, you will have to put up with it and all its idiosyncrasies.
A good place to start would be Head First’s Javascript Programming. The book provides a gentle introduction to the subject. Follow this up with Douglas Crockford’s Javascript: The Good Parts. This book will teach you to treat Javascript with the caution it deserves and the best practices while programming in it.
Javascript is a tough language to master. Often, it is incredibly counterintuitive and annoying to deal with. To alleviate the world’s front-end developer’s pains, John Resig built the jQuery library. jQuery does things in a line where vanilla Javascript would have required a dozen. To maintain your sanity, it is absolutely essential that you get a strong grasp of jQuery. For this, go through Head First jQuery. To obtain mastery over the library, give jQuery: Novice to Ninja a thorough read.
Congratulations! You are now a Front-end Developer. Theoretically speaking, you now have the tools to build the front-end of every website in existence. And I strongly suggest you do so in order to convince yourself of your newly found powers. Which brings me to the next step…s
Step 6: Build a Website
You now have the skills to build static websites. This is a good time to take on a few projects and build a website from scratch.
There are many ways you could do this:
If you’re in college, volunteer to build the website for a student group.
Build your personal website. Put up samples of your work, social links, resume, articles, blog, etc.
Apply for a freelancing job to build the frontend of a website.
It can be anything, really. For instance, once I was done learning these technologies, I built a website for my college’s Dramatic Section. The website, in retrospect, was poorly structured and didn’t work on mobiles. But I learnt much more by doing that than from all the courses and books I’d gone through.
Step 7: Front-end Javascript Frameworks
With the advent of Single Page Applications, there has been a sudden surge in demand for front-end Javascript Frameworks. These frameworks aim at providing an MVC type of structuring on the front-end and delegate more and more backend tasks to the front-end. It is also incredibly useful in mocking the endpoints before the actual backend of the application is built.
The usage of front-end frameworks like Angular and React has increased exponentially and almost every other startup uses it. So, I believe it is important you gain a rudimentary grasp of the major frontend frameworks.
The most popular ones are Google’s Angular and Facebook’s React.
The best place to get started with Angular would be the tutorial hosted on the official website.
To gain mastery of the framework, go through Ng book 2. It’s highly recommended.
As far as React is concerned, it is rapidly becoming the most popular frontend platform in the world, with a 300% rise in React developer jobs. UpGrad & IIIT-B’s Software Development program is a great platform for you to build expertise over this framework. Through the program, you would get valuable hands-on experience on React working on cool projects like creating an Instagram-lookalike or a Quora-like website on your own.
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Conclusion
So far, we’ve gone through curated lists to introduce ourselves to Computer Science, learn Data Structures and Algorithms, Design Principles and the technology stack of a front-end developer. In the next posts, I shall be covering the following:
Back-end Development
Mobile App Development
I hope you’ve found this article useful. If there are resources or technologies I’ve left out that you feel are important, please do mention them in the comments!
Read Moreby Rounak Banik
01 Dec'175.27K+
How to Become a Full-Stack Developer: Part 2
This is the second in a series of posts on teaching yourself programming and full-stack development. If you haven’t checked out the first part, on learning CS Fundamentals, Algorithms, Design Principles and Front-end Development, you can do so here.
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Motivation
You now know how to build static websites using HTML, CSS, and Javascript. Although the Internet was originally designed to share static web pages, the capabilities (and expectations) of a modern web app have increased gigantically. Almost every app requires that you authenticate users, respond to them and replicate real-world scenarios as closely as possible.
To do the aforementioned, you need to get data from a user (or an API), process it and produce an output. You also need to save this data and have a mechanism to identify the user the next time s/he returns to use your app. To perform these functions, our present stack isn’t enough.
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Servers are required to process user data, store files, convert it into HTML/CSS/JS. Then, these servers serve it to the browser in a form that can be presented to the user. A database is required to store data important to your app. To program the server, we require a server-side scripting language and for the database, we require a database (duh) and a language to communicate with it. This is exactly what we’re going to do in the next steps. For the first seven, refer to the earlier post!
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Step 8: Server Side Scripting Languages
As mentioned before, to program and communicate with your server, you will need to know a language it understands. Unlike front-end where Javascript is the only choice, there are a plethora of options available for you to program on the backend. The most popular ones are Java, PHP, Python, JavaScript and Ruby.
PHP has its shortcomings, but it has the gentlest learning curve out of all the languages and frameworks I’ve used so far. And PHP is about coding quick (and dirty) solutions. So, in an extremely short period of time, you can build a web app to be extremely proud of.
Java is a general-purpose programming language and probably the most popular language of all time. It is extremely popular for building mobile apps (on the Android platform) and used extensively in most major tech companies. Head First Java is an excellent place to learn this ubiquitous language.
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To learn Python, I’d strongly recommend Zed Shaw’s Learn Python the Hard Way and Albert Sweigart’s Automate the Boring Stuff with Python. If you’ve decided to go with PHP, you can learn the basics of the language on Codecademy.
You already know enough JavaScript syntax to get your hands dirty with the Node and backend JS frameworks (such as Express). I’ll cover Ruby later in conjunction with Rails as it is rarely used as a standalone language.
Step 9: Learn SQL
For the next step, you should probably pick up a little SQL (Structured Query Language). It is the language databases communicate with. And although you might not use it directly when you switch to using frameworks, it still helps to know how to directly communicate with your database. The good news is that SQL is incredibly easy to learn. You should be able to get a good grasp of it in a matter of hours. Head First SQL is a great resource for this purpose.
How to Become a Full Stack Developer: Part 1
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Step 10: Learn a ‘Conventional’ Full-Stack Web Framework
Now is a good time to experiment with web frameworks that can do most of the lower level work for you.
There isn’t a shortage of great frameworks that could cater to every purpose imaginable. Rails (written in Ruby), Spring (written in Java) and Django (written in Python) are among the popularly used frameworks today. You could take a look at Michael Hartl’s The Rails Tutorial – available for free.
As far as Django is concerned, the tutorial on the official website is a good place to start. Once you feel you’re comfortable with the basics of the framework, do give Two Scoops of Django a read. It’s one of the best technology books ever.
If you’ve decided to go the Spring route, I’d strongly suggest signing up for UpGrad & IIIT-B’s Software Development program. The program gives you a very holistic overview of the framework and helps you build a robust and scalable backend.
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Step 11: Javascript Full-Stack Frameworks and the MEAN Stack
Not very long ago, Backend Development used to be based on the concept of the request-response cycle. For example, the browser sent a request and the server responded by spitting out a webpage in HTML. However, since early 2010, more and more applications have become real time.
The structure of an entire web page changes without refreshing and behaves dynamically based on user input and interaction (Think chat, liking, commenting, live videos and reactions, etc.).
In such a scenario, a simple request-response cycle simply isn’t enough. Therefore, there has been a recent surge of interest towards asynchronous programming and making AJAX requests the norm. Javascript Frameworks tend to excel at this. So, it makes sense to get acquainted with one of the major JS frameworks available in the market. The two most popular ones are the MEAN Stack and MeteorJS.
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Learning MEAN is slightly more complicated due to its asynchronous nature and the callback hell Node usually tends to unleash. But now that you’re a seasoned developer, you are mature enough to deal with its idiosyncrasies.
Meteor is a full-stack JS framework I’m currently experimenting with. The concept of Meteor is absolutely delightful – one framework in one language that takes care of all the components of an application (front-end, back-end, and database). However, this comes at the cost of customisation freedom. Once you’ve built something in Meteor, it is virtually impossible to change the database or the backend framework should you choose to do so. Though, I still think this is a worthwhile technology to learn. Meteor is known to be extremely powerful. It’s capable of doing things in hundreds of lines of code where other conventional frameworks would’ve required a thousand.
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Conclusion
This is the end of part 2. In this post, we’ve covered resources concerning backend development and the various full-stack technologies available. You can now proudly call yourself a full-stack developer. Congratulations!
But the story of full-stack web development doesn’t end here. With the introduction of the iPhone, there has been a smartphone revolution around the globe. More and more people are shifting towards using smartphones in place of desktops. In such a scenario, it is imperative that you learn to build apps for two of the most popular platforms out there: Android and iOS. We shall be covering this in the next and final part of this series. Additionally, we shall also look into frameworks that allow us to build native apps using Javascript (Ionic, React Native, etc.).
Until then, it’s goodbye. 🙂
Your comments and suggestions are welcome!
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01 Dec'175.3K+
How to Become a Full-Stack Developer: Part 3
This post is the third and final in the series on becoming a full-stack developer. This article talks specifically about mobile app development. Read here for more on frontend and backend development.
When Steve Jobs introduced the iPhone in 2007, it ushered the biggest revolution the world had witnessed since the printing press. Smartphones have managed to penetrate almost every country on the globe. Even the most impoverished seem to be in possession of one so much so that life without them seems inconceivable.
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Motivation
There are certain apps which make sense only when running on a phone. Take Uber, for instance. Uber needs to know your exact location through GPS. An Uber app for desktop wouldn’t make much sense.
Another issue is that a majority of your audience will open your app through a phone, even if it is one that has been built for browsers. In such cases, it is imperative that you ensure the experience is seamless and too much data isn’t consumed. Finally, there are subtle differences between interacting using mouse-clicks and touch. Your app must ensure that it behaves well in both scenarios.
Keeping all these considerations in mind, it makes good sense to venture out of the browser and build mobile apps. This ensures that you make maximum use of the functionalities a typical smartphone has to offer while at the same time making the user experience a delight. Below are the steps to acing mobile app development. For the first part to become a full stack developer on frontend and backend development.
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Step 12: Choose a Platform
The first step would be to choose a platform where you would like to build your application. Unless you’re part of a reasonably big team, it is extremely unlikely that you will build apps from scratch on all major platforms. The more likely scenario is that you will be coding on your favourite platform and will then simply port it over to the others.
The major smartphone platforms today are iOS, Android, and Windows. They use drastically different languages and IDEs. For instance, iOS uses Swift and XCode, Android uses Java and the Android Studio and Microsoft operate with C# and Visual Studio.
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The market today is dominated by Android and iOS, so the choice really comes down to these two. Some things you may need to consider before making a choice is the audience share for your app. I believe it makes good business sense to build iOS apps if you’re in a First World country as Apple Devices are extremely popular there. In contrast, in a country like India, Android would be a more obvious choice as the market share for iPhones is extremely small owing to its exorbitant price.
If you plan on making money from your app, keep in mind that iOS users are more likely to open their wallets for in-app purchases than their Android counterparts. This may be because iOS users usually tend to have more disposable income as compared to third world markets where Android dominates.
iOS development requires you to have a Mac Development machine. Also, Apple App Store licenses retail at $99/year compared to Google Play’s one time $25 fee. In other words, iOS development is considerably more expensive.
In this post, I shall cover how mobile app development is done today: Native Android Apps, Native iOS Apps and Hybrid Mobile Apps.
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Step 13: Java and XML
Java is the most popular language for Android Development (Google has recently introduced support for the Kotlin Programming language too).
The founders of Android thought Java to be an appropriate choice and they have stuck to it since its inception. And if their trajectory is anything to go by, it has been nothing short of an amazing decision.
The best resource to learn Java would be Head First Java. Reading this book will give you a thorough introduction to the language as well as Object Oriented Programming Principles.
As far as XML is concerned, I do not think you need a concentrated tutorial on the subject. You’ve already worked extensively with a subset of XML (HTML) and you will be able to figure it out pretty quickly, even if you were to jump directly into Android development. I cannot say the same for Java. Ensure you have a good grasp of the language before venturing into Android.
Step 14: Android
You now have the technical know-how to build Android apps. It is time to dive deep into this revolutionary OS. Be wary though that certain Android practices differ from what you usually see on the web. The resources I’ve suggested below will ensure that your learning is not hindered by these differences.
Android Programming- The Big Nerd Ranch Guide 2nd Edition is a good place to start if you know Java already. Make sure you pick up the second edition as that is the one that uses Android Studio, which is the industry standard now. The practice of building apps in Eclipse is largely outdated.
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Step 15: iOS
If you are more of an Apple aficionado and/or have decided that iOS apps make more sense to your business/career aspirations. The first step would be to acquire a Mac. XCode works only on Mac and in order to publish on the app store, you need a Mac. Sorry, VMWare.
The resource I’m going to suggest for iOS is exactly the same as that for Android. Nerd Ranch has its own publication – iOS Programming: The Big Nerd Ranch Guide which deals with Swift and XCode, so that is a good place to start.
Step 16: Hybrid Mobile Apps
If you’re a solo developer or are working in a small team, you probably do not have the time or the resources to separately build and maintain Android and iOS Apps. To alleviate the developer’s pain of building for multiple platforms, the concept of Hybrid Mobile Apps was introduced.
The concept is extremely simple and revolutionary. If you know Javascript, you already know how to build web apps. Therefore, should you have an app in JS, there must exist a framework that automatically ports your application into Android, iOS, and Windows. Incredible but true.
Most hybrid frameworks achieve this using Cordova or React Native. You can think of Cordova as the bridge between browsers and the smartphone’s native hardware. It establishes a connection between the two solely using JS and helps in creating the build scripts in the native languages of each platform.
Cordova based frameworks, however, are rapidly being overshadowed by Facebook’s powerhouse, React Native. The power of React Native lies in the fact that while Cordova constructs WebViews, React Native lets you build native apps that you’d build using either Java (for Android) or Swift (for iOS). In other words, Cordova is a website disguised as a mobile app, but React Native lets you build the real thing.
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In my opinion, you can give Cordova a miss and learn React Native instead. It is an extremely great career investment to make. UpGrad & IIIT-B’s Software Development program is a great place to start your journey with this revolutionary library which has already been used by companies like Facebook, Netflix and AirBnB to design their apps.
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Conclusion
With the conclusion of hybrid apps, we come to an end of this series. In summary, these are the things we’ve covered:
Computer Science Fundamentals.
Data Structures and Algorithms
UI/UX
HTML, CSS, JS
Front-End Frameworks
Server-Side Scripting and Databases
Full Stack Frameworks
Android and iOS
Hybrid Mobile Apps
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I hope you’ve enjoyed reading this series as much as I have enjoyed writing it and more importantly, found at least some parts useful. As always, your comments and suggestions are welcome!
Read Moreby Rounak Banik
01 Dec'177.11K+
Why Companies are Looking to Hire Full Stack Developers
It’s no secret that companies today are looking to hire young and talented software developers. But with so many smart developers out there, how can you set yourself apart from everyone else applying for these coveted roles?
The best way to do this is to master the skills companies demand: a wide variety of programming skills.
When you are learning how to develop software, you can improve your odds of getting a job by learning full stack development. In fact, Indeed ranked the Full Stack Developer role as the #1 job in 2017.
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There are three main reasons why companies love to hire young full stack developers:
Full stack developers can solve many problems
Companies look to hire people based on what problems the candidates can solve for the company. By definition, full stack developers can work on both backend, frontend, and the protocols that connect the two; being able to create a software product end to end and independently.
When you learn full stack development, you have an advantage over other job seekers as you can solve many more problems than other developers. For example, think about working at a high growth startup. Startups need developers who can work on a variety of programming projects. From user interfaces to server-side programming, to database applications, and everything in between. With only a small team, startups want to hire full stack developers who can work on many of the different software projects. As a full stack developer, you build many types of software projects that most other developers cannot.
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Even at a larger company, hiring developers with the knowledge to work on many different projects gives a manager flexibility to move people between teams as businesses constantly need change. One year, you can have a developer work on a frontend project and then you can move him to a backend project the very next year. The added flexibility makes the manager’s job much easier so they like to work with developers with a wide variety of skills.
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How to Become a Full Stack Developer
Companies love full stack developers because they can solve many different problems for the business.
Companies like to hire young developers who are generalists
The main reason is that companies hire young developers based on their potential rather than deep domain knowledge. Companies like to teach young developers what they want them to know. As a full stack developer, you have a broad set of technology skills that the company can help you expand further. As an entry-level developer, they don’t need you to understand every algorithm. But you need to have core programming knowledge so the company can teach you what is specific to their business.
Let’s go back to the example of working at a startup. When the company is starting out, they need full stack developers to work on all layers of the development stack, but as the company grows, the developers will need to specialise. It’s easy for a full stack developer to start as a generalist and then become a specialist later as the company can hire more employees. On the other hand, it’s very difficult for a specialist to join a startup and learn to be a generalist when the company is small. Full stack developers can grow with their companies more easily than specialists can.
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Once you know the basics and get the job, the company will invest time and money to help you expand your knowledge further.
Full stack developers can become great managers and executives
Companies love to promote people with a wide variety of experiences in the business. As a full stack developer, you will get a chance to work on frontend software, backend software, and all of the architecture that connects them.
Through that variety of experience on different projects, you get the opportunity to learn much more than your solely backend and frontend peers. They only get a chance to learn one part of the company’s technology architecture, but you learn the whole architecture and understand how it all fits together. That puts you in a great opportunity to rise through the technology ranks of the company and get promoted.
If you work at a startup, your experience as a full stack developer can help set you apart from your peers as the company grows. Where some developers only know how one part of the technology stack works, you understand how all aspects of the technology fit together. As more developers are hired and new technology teams form, you are more likely to manage those new teams because of your wide knowledge.
At a large company, you may also get more chances for promotion. When companies look to promote from within, they need people who can manage cross-functional software teams. As a full stack developer, you will know how to talk to developers from both frontend and backend teams.
How to Succeed in Your First Software Development Job
Of course, technology skills are not the only ones needed to get you a promotion. You will also need to learn business skills to be a manager. But if you do that you can climb high up the corporate ladder.
Looking to become a full stack developer? This article does a great job explaining how to get started: How to become a full stack developer.
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Read More31 Jan'18
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What is Test-driven Development: A Newbie’s Guide
Programmers and bugs have been in a never-ending fight for supremacy since time unknown. It’s unavoidable – even the best programmers fall prey to bugs. No code is truly safe from bugs, that’s why we perform testing. Programmers, at least the sane ones, test their code by running it on development machines to make sure it does what it was meant to do. Traditionally, test cases were written after writing the code, but in Test-driven Development, an automated test case is written before writing any piece of code so that the execution and testing can be checked simultaneously.
In this article, we’ll be talking about Test-Driven Development in depth and why is it better than the traditional methods!
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What is Test-Driven Development?
Test-Driven Development was created as part of the Extreme Programming (XP) methodology and was called the ‘Test-First’ concept. Test-driven development allows you to test your code thoroughly, and also enables you to retest your code quickly and easily since it’s automated. In essence, before writing any piece of code, the programmer first creates a unit-test. Then, the programmer creates just enough code to satisfy the unit-test. Once the test is passed and the code refactored, the programmer can go ahead with making further improvements. Test-driven development makes sure that the code is thoroughly tested which leads to a modularized, extensible, and flexible code.
Each time a new feature is to be added, it needs to undergo what is called the “lifecycle” of TDD. Let’s talk more about this lifecycle.
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Test-Driven Development Lifecycle
The test-driven development lifecycle covers everything from writing the initial unit-test to reworking the code.
Add a test: Every new feature needs to undergo a test before its implemented. The essential requirement for writing a test is to have a clear understanding of all the requirements. This is accomplished using use-cases and user-stories.
Run all tests and check the net test: This is done to ensure the correct working of our test. Basically, this phase aims to check that the test is not passed by any code that doesn’t meet the requirements. By doing so, this step eliminates the possibility of having a faulty test at hand.
Write code: Now that you have your test in place, the next obvious step is to write a code that clears the test. This code need not be perfect in all aspects, but it needs to clear the test. Once we’re sure this code clears the test, it can be modified as per the requirements.
Run the tests: Having written the code, now it’s time to see if the code passes the test or not. If your code passes the tests, it means that your code meets the requirements – till now.
Refactor the code: This is essentially done to clean up the code. Refactoring doesn’t cause damage to any of the functionalities; it is just for cleaning the code by removing duplication between test code and production code.
Repeat: This cycle is now repeated with a fresh test to add more functionalities. Each functionality undergoes the same cycle. Essentially, the size of steps should be not more than 1-10 edits between each test run. If a code doesn’t pass the test rapidly, the developer must revert and not debug excessively.
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The Pros and Cons of Test-Driven Development
Test-driven development has some definite pros over traditional methods of testing – which were mostly manual. However, it’s not infallible. Just like any other technology, the test-driven development also has a set of cons.
Let’s have a look at what are the benefits of TDD in detail:
Writing small tests ensures modularity of your code. Practicing TDD helps you understand the underlying principles of good modular design.
TDD provides clarity during the implementation of your code which enables a safety-net during the refactoring phase.
With TDD, collaborating is a lot easier as now people can edit the code with confidence because the test will inform them if their changes are not up to the mark of the test.
The base of TDD is unit-tests. Because of that, refactoring is a whole lot easier and faster. Refactoring an old code is a pain, but if the code is backed by unit tests, it becomes so much easier.
It helps in clarifying all the requirements before you begin the coding part. This way, a lot of ambiguity that can arise later on is avoided.
Test-driven development focuses on testing while writing. This forces the programmer to make their interfaces clean enough to pass the test. It’s hard to understand this advantage until you work on a piece of code that hasn’t undergone TDD.
Silly mistakes are caught almost immediately. It helps in removal of those mistakes that would waste a lot of time if found in QA.
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Now, let’s have a look at what are the limitations of test-driven development:
The test suite that’s used for testing needs to be maintained else the tests may not be fully deterministic.
The tests are hard to write – especially beyond the unit-testing phase.
TDD does slow down the pace of development, at least initially.
Like with any form of development, there’s a big difference between just doing it and doing it well. Writing good unit tests requires a level of specialty.
It’s difficult to apply this approach to your legacy(existing) code.
TDD requires you to perform routine housekeeping. It’s necessary to refine the tests to make them run more quickly.
It’s easy to get distracted by the fancy features in any unit-testing framework, but it should be kept in mind that simple tests tend to give the best results.
Unless everyone on the team correctly maintains their tests, the whole system can quickly degrade.
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In Conclusion…
Test-driven development is the way forward as far as future of application development goes. There are a number of automated testing frameworks like PHPUnit, Serenity, Robot, RedWoodHQ, and many more. Pick the one that fits your need and get started with building better maintainable applications in no time!
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Read Moreby Arjun Mathur
12 Mar'1835.67K+
A Beginner’s Guide to MVC Architecture in Java
If you’re related to web development scene, you’ll most certainly have come across the acronym “MVC” hundreds of time, if not more. MVC is one of the most talked about design patterns in the web programming world today, and rightly so. In this article, we’ll take you through the world of MVC Architecture. We’ll talk about the basics of MVC, its advantages, and finally, a simple code that will help you understand the implementation of MVC in Java in a clearer way.
What exactly is the MVC architecture?
Before we get into the technicalities of it, let’s make some things clear – MVC is NOT a design pattern, it’s a way to structure your applications. In recent years, the web applications are extensively using the MVC architecture, and hence it’s natural to confuse it for a design pattern exclusive for web applications. However, let’s tell you that MVC was first described way back in 1979 – before the WWW era when there was no concept of web applications. The architecture used today for web applications is an adaptation of the original pattern.
In fact, this architecture was initially included in the two major web development frameworks – Struts and Ruby on Rails. These two environments paved the way for a majority of web frameworks that came later – and thus the popularity of this architecture kept rising.
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MVC architectural pattern follows an elementary idea – we must separate the responsibilities in any application on the following basis:
Model: Handles data and business logic.
View: Presents the data to the user whenever asked for.
Controller: Entertains user requests and fetch necessary resources.
Each of the components has a demarcated set of tasks which ensures smooth functioning of the entire application along with complete modularity. Let us have a look at each of these components in further detail.
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Controller
The controller is the like the housekeeper of the application – it performs coordination between model and view to entertain a user request. The user requests are received as HTTP get or post request – for example, when the user clicks on any GUI elements to perform any action.
The primary function of a controller is to call and coordinate with the model to fetch any necessary resources required to act. Usually, on receiving a user request, the controller calls the appropriate model for the task at hand.
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Model
The model is quite simply the data for our application. The data is “modelled” in a way it’s easy to store, retrieve, and edit. The model is how we apply rules to our data, which eventually represents the concepts our application manages.
For any software application, everything is modelled as data that can be handled easily. What is a user, a book, or a message for an app? Nothing really, only data that must be processed according to specific rules. Like, the date must not be higher than the current date, the email must be in the correct format, the name mustn’t be more than “x” characters long, etc.
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Whenever a user makes any request from the controller, it contacts the appropriate model which returns a data representation of whatever the user requested. This model will be the same for a particular work, irrespective of how we wish to display it to the user. That is why we can choose any available view to render the model data.
Additionally, a model also contains the logic to update the relevant controller whenever there is any change in the model’s data.
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View
As the name suggests, the view is responsible for rendering the data received from the model. There may be pre-designed templates where you can fit the data, and there may even be several different views per model depending on the requirements.
Any web application is structured keeping these three core components in mind. There may be a primary controller that is responsible for receiving all the requests and calling the specific controller for specific actions. Let’s understand the working of a web application under the MVC architecture better using an example.
Let’s See an Example
Let’s take an example of an online stationery shop. The user can view items, buy, add items to cart, add items to current order, or even add/remove items (if he’s the admin).
Now, let’s see what will happen when a user clicks on the title “Pens” to see the list of pens.
Our application will have a particular controller to handle all the queries related to pens. Let’s say it’s called “pens_controller.php”. We’ll also have a model that will store the data regarding the pens we have – let’s call it “pens_model.php”. Finally, we’ll have several views to present the data – a list of pens, a table displaying pens, a page to edit the list, etc.
The following figure shows the complete flow of control right from the moment a user clicks on “pens”, to when the result is rendered in front of him:
First, the “pens_controller.php” handles the user request (1) as a GET or POST request. We can also have an “index.php” which is the central controller which will call the “pens_controller” whenever needed.
The controller then examines the request and the parameters and calls the required model – in this case, “pens_model.php”. The controller asks the model to return the list of available pens (2).
Now, the model searches the database for the necessary information (3), applies logics if necessary, and returns the data to the controller(4).
The controller then picks an appropriate view (5) and presents the data (6 and 7). If a request comes from a handheld device, a view suitable for it will be used, or if the user has a particular theme selected, its view will be picked – and so on.
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The Advantages of the MVC Architecture
A common problem faced by application developers these days is the support for different type of devices. The MVC architecture solves this problem as developers can create different interfaces for different devices, and based on from which device the request is made, the controller will select an appropriate view. The model sends the same data irrespective of the device being used, which ensures a complete consistency across all devices.
The MVC separation beautifully isolates the view from the business logic. It also reduces complexities in designing large application by keeping the code and workflow structured. This makes the overall code much easier to maintain, test, debug, and reuse.
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A Simple Implementation of MVC using Java
We will have the following three:
StudentObject : the model.
StudentView: view class to print details on the console.
StudentController: a controller that stores data in studentObject and updates StudentView accordingly
Step 1: Create the Model
public class Student {
private String rollNo;
private String name;
public String getRollNo() {
return rollNo;
}
public void setRollNo(String rollNo) {
this.rollNo = rollNo;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
}
The code is self-explanatory. It consists of functions to get/set roll number and names of the students. Let’s call it “student.java”.
Step 2: Create the View
public class StudentView {
public void printStudentDetails(String studentName, String studentRollNo){
System.out.println("Student: ");
System.out.println("Name: " + studentName);
System.out.println("Roll No: " + studentRollNo);
}
}
This is simply to print the values to the console. Let’s call this “studentView.java”.
Step 3: Create the Controller
public class StudentController {
private Student model;
private StudentView view;
public StudentController(Student model, StudentView view){
this.model = model;
this.view = view;
}
public void setStudentName(String name){
model.setName(name);
}
public String getStudentName(){
return model.getName();
}
public void setStudentRollNo(String rollNo){
model.setRollNo(rollNo);
}
public String getStudentRollNo(){
return model.getRollNo();
}
public void updateView(){
view.printStudentDetails(model.getName(), model.getRollNo());
}
}
Call this “StudentController.java”. A cursory glance will tell you that this controller is just responsible for calling the model to get/set the data, and then updating the view.
Now, let’s have a look at how all of this is tied together.
Step 4: Create the main Java file
public class MVCPatternDemo {
public static void main(String[] args) {
//fetch student record based on his roll no from the database
Student model = retriveStudentFromDatabase();
//Create a view : to write student details on console
StudentView view = new StudentView();
StudentController controller = new StudentController(model, view);
controller.updateView();
//update model data
controller.setStudentName("John");
controller.updateView();
}
private static Student retriveStudentFromDatabase(){
Student student = new Student();
student.setName("Robert");
student.setRollNo("10");
return student;
}
}
This is called “MVCPatternDemo.java”. As you can see, it fetches the student data from the database or a function (in this case we’re using a function to set the values) and pushes it on to the Student model. Then, it initialises the view we had created earlier.
Further, it also initialises our controller and binds it to the model and the view. The updateView() method is a part of the controller which updates the student details on the console.
Step 5: Test the Result
If everything goes right, the result should be:
Student:
Name: Robert
Roll No: 10
Student:
Name: John
Roll No: 10
If you get this as the output, congratulations! You’ve successfully implemented the MVC architecture using Java, albeit for a simple application. However simple, this application is enough to demonstrate the powers of the MVC architecture.
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Wrapping Up…
After so much said and done, it’s hard to emphasise more on the power of the MVC architecture in any web/desktop application these days. It provides an altogether new level of modularity to your code which makes it a lot more readable and maintainable. So, if you want to scale to new heights in your career as an application developer, getting hold of the MVC architecture and its working should be your top priority.
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Read Moreby Arjun Mathur
09 Apr'18