For working professionals
For fresh graduates
More
Explore C++ Tutorials: Explori…
1. The Ultimate C++ Guide: C++ Tutorial for Beginners
2. Application of C++
3. C++ Hello World Program
4. C++ Variable
5. Reference Variable in C++
6. Function Overloading in C++
7. Functions in C++
8. Pointer in C++
9. Data Types in C++
10. C++ for Loop
11. While Loop in C++
12. C++ Lambda
13. Loop in C++
14. Switch Case in C++
15. Array in C++
16. Strings in C++
17. Substring in C++
18. Class and Object in C++
19. Constructor in C++
20. Copy Constructor in C++
21. Destructor in C++
22. Multiple Inheritance in C++
23. Encapsulation in C++
24. Single Inheritance in C++
25. Friend Class in C++
26. Hierarchical Inheritance in C++
27. Virtual Base Class in C++
28. Abstract Class in C++
29. Vector in C++
30. Map in C++
31. Pair in C++
32. Initialize Vector in C++
33. Iterators in C++
34. Queue in C++
35. Priority Queue in C++
36. Stack in C++
37. ifstream in C++
38. Exception Handling in C++
39. Memory Management in C++
40. Templates in C++
41. Type Conversion in C++
42. Enumeration in C++
43. Namespace in C++
44. Set Precision in C++
45. Stringstream in C++
46. Recursion in C++
47. Random Number Generator in C++
48. C++ Shell
49. Setw in C++
50. Multithreading in C++
51. Atoi in C++
52. Call by Value and Call by Reference in C++
53. Difference Between C and C++
54. C# vs C++
55. C++ GUI
56. C++ Game Code
57. Class in C++
58. C++ Header Files
59. Power Function in C++
60. Data Hiding in C++
61. Inline Function in C++
62. Getline Function in C++
63. Cin in C++
64. Printf in C++
65. Struct in C++
66. C++ List
67. static_cast in C++
Now Reading
68. C++ Comments
69. Structures in C++
70. C++ Standard Template Library (STL)
71. Virtual Function in C++
72. Sorting in C++
73. Polymorphism in C++
74. Oops Concepts in C++
75. Converting Integers to Strings in C++
76. Differences Between Break and Continue
In C++, working with different data types often requires careful conversion between them. While implicit conversions happen automatically, sometimes we need finer control over how types are changed. That is where static_cast comes into the picture.
I would also like to mention that C-style casts are powerful but less explicit. The static_cast operator prioritizes readability and offers more nuanced type conversion capabilities within the C++ type system.
In this static_cast in C++ tutorial, I will teach you how to use the static_cast for casting and type conversion. We will learn when to use it, how it interacts with inheritance, advanced applications, and the potential pitfalls to avoid. Let’s dive in.
static_cast is a compile-time operator in C++ that allows for explicit conversions between compatible data types. Unlike C-style casts, it offers a more focused and controlled way to perform type conversions.
Here are three main reasons why we use static_cast in C++ programming:
static_cast can convert between related pointer types, but it is our responsibility to ensure the conversion makes sense in the context of our program. When converting numeric types, we should be mindful of potential precision loss (e.g., converting a double to an int).
The core syntax of static_cast in C++ is:
static_cast<new_type>(expression) |
In the above syntax, new_type is the desired type you want to convert the expression to and expression is the value or variable to be converted.
Here are two basic conversions:
1. Numeric types:
int myInt = 42;
double myDouble = static_cast<double>(myInt); // myDouble now holds 42.0
2. Pointer conversions:
void* genericPtr = malloc(sizeof(int));
int* intPtr = static_cast<int*>(genericPtr); // Assuming the memory points to an int
In C++, inheritance establishes relationships between base (parent) classes and derived (child) classes. static_cast in C++ plays a role in navigating these relationships.
Downcasting means converting a pointer or reference to a base class into a pointer or reference to a derived class.
Example:
class Animal { ... };
class Dog : public Animal { ... };
Animal* animalPtr = new Dog();
Dog* dogPtr = static_cast<Dog*>(animalPtr); // Downcasting
Downcasting is potentially dangerous. If the object pointed to by animalPtr is not actually a Dog object, the results are unpredictable (undefined behavior). It's the programmer's responsibility to ensure the downcast is valid, possibly using runtime type information mechanisms like dynamic_cast.
Upcasting means converting a pointer or reference to a derived class into a pointer or reference to a base class.
Example:
Dog* dogPtr = new Dog();
Animal* animalPtr = static_cast<Animal*>(dogPtr); // Upcasting
Upcasts are typically safe since a derived class object is a base class object. While upcasting often happens implicitly, static_cast can make the conversion more explicit in your code.
Let us explore some advanced use cases of static_cast in C++ programming.
Pointers to members (functions or data members within a class) can be upcast or downcast within an inheritance hierarchy, similar to regular pointers.
I also want to mention that downcasting pointers to members is riskier than regular pointers. If the object doesn't have the targeted member, you'll likely access invalid memory, leading to undefined behavior.
Example:
class Base { public: int baseData; };
class Derived : public Base { public: int derivedData; };
Base* basePtr = new Derived();
// Potential downcast of member pointer (risky!)
int* derivedDataPtr = static_cast<int*>(static_cast<void*>(basePtr)) + 1;
void* is a generic pointer that can hold the address of any data type, but it loses type information. It is useful for passing data to functions that operate on raw memory (e.g., some legacy C libraries).
void* is also used for implementing custom memory management. There is one main drawback which is the loss of type safety. It is up to the programmer to keep track of the original data type. static_cast is needed to convert void* back to a specific type, also making code prone to errors.
1. Converting to void* (example):
int num = 5;
int* int_ptr = #
void* generic_ptr = static_cast<void*>(int_ptr);
2. Converting from void*:
void* generic_ptr = ...; // Assume it originally pointed to an int
int* new_int_ptr = static_cast<int*>(generic_ptr);
int value = *new_int_ptr; // Access the value if the cast was correct
static_cast in cpp provides a balance between the flexibility of C-style casts and the relative safety of dynamic_cast. This is why it is one of the more popular casts in C++. Let us compare static_cast in C++ with other casts.
dynamic_cast is primarily designed for safe runtime downcasting in inheritance hierarchies. It checks the actual object type at runtime. If the cast is invalid, it returns a null pointer (or throws an exception, depending on the cast form).
Difference with static_cast: More runtime overhead due to type checks.
reinterpret_cast is the lowest-level cast for reinterpreting bit patterns. It doesn't change the underlying bits, just how the data is interpreted. This cast can perform conversions that no other cast can.
Difference with static_cast: reinterpret_cast is dangerous if used incorrectly; easy to introduce undefined behavior.
The purpose of const_cast is to add or remove the const qualifier from variables, pointers, or references. It modifies const-ness without actually changing the underlying data.
Difference with static_cast: const_cast can break the assumptions of your code if used in situations where the original variable was not meant to be modified.
If you wish to learn how to code in C++, you can check out upGrad’s software engineering courses.
We should use static_cast in C++ programming for well-understood conversions. This type of cast should be used when we are confident about the relationship between the types being converted and the conversion won't result in unexpected behavior.
Here are some examples:
We can also use static_cast when working with legacy code. When we are working with older C code or libraries that use C-style casts, static_cast can improve code readability and maintainability.
static_cast is a valuable tool when used judiciously but we must be extra cautious with downcasting and consider safer alternatives like dynamic_cast. Most of all, we should not overuse static_cast as a design relying heavily on it might signal deeper issues to re-evaluate.
Downcasting using static_cast without performing runtime type checks (e.g., with dynamic_cast) can be dangerous if the object isn't actually of the derived type. This leads to undefined behavior.
If you find yourself using static_cast in C++ programming very frequently, consider these possibilities:
Let us look at some static_cast in C++ Example programs so that you can understand this type of cast better.
#include <iostream>
int main() {
int myInt = 25;
float myFloat = static_cast<float>(myInt); // Convert int to float
std::cout << "Integer: " << myInt << std::endl;
std::cout << "Float: " << myFloat << std::endl;
return 0;
}
#include <iostream>
class Animal {
public:
virtual void speak() { std::cout << "Generic Animal Sound!" << std::endl; }
};
class Dog : public Animal {
public:
void speak() override { std::cout << "Woof!" << std::endl; }
};
int main() {
Animal* genericAnimal = new Dog();
// Potentially Risky Downcast:
Dog* myDog = static_cast<Dog*>(genericAnimal);
myDog->speak(); // Outputs: Woof!
return 0;
}
#include <iostream>
int main() {
// Simulating legacy C-style memory allocation
void* rawMemory = malloc(sizeof(double));
double* myDouble = static_cast<double*>(rawMemory);
*myDouble = 3.14159;
std::cout << "Value stored: " << *myDouble << std::endl;
// Remember to free the memory:
free(rawMemory);
return 0;
}
Now that we have reached the end of this tutorial, you should have a clearer picture of when and how to leverage this flexible type conversion tool. static_cast is a powerful addition to your C++ toolkit. Used judiciously, it promotes safer, more intentional type conversions.
Also, we should always remember that understanding the implications of each cast is crucial for writing robust C++ code. If you're intrigued to see the other C++ casting operators in action or how they work together with static_cast, you can check our other tutorials out.
If you wish to learn programming languages such as C++, you can check out upGrad’s computer science programs such as the Master’s in Computer Science Program.
1. What does static_cast do in C++?
static_cast performs explicit type conversions between compatible types, primarily at compile time.
2. What does static_cast char do in C++?
static_cast char converts a character to a different data type, typically numeric types like int or float.
3. What does static_cast return C++?
static_cast returns a value of the new type, representing the result of the conversion.
4. Is static_cast compile time?
Yes, static_cast is primarily a compile-time cast, meaning the compiler checks the type conversion for validity during compilation.
5. What is the difference between cast and static_cast?
C-style casts are less specific and can perform a wider range of potentially unsafe conversions, while static_cast offers more control and type conversion clarity.
6. What are the benefits of static_cast?
static_cast improves code readability and type safety compared to C-style casts.
7. Does static_cast throw an exception?
No, static_cast does not throw exceptions; it's up to the programmer to ensure the validity of the conversion.
8. What happens when static_cast fails in C++?
If a static_cast conversion is invalid, the result leads to undefined behavior, which can cause unpredictable errors.
9. Is static_cast faster than dynamic_cast?
Yes, static_cast is generally faster than dynamic_cast since dynamic_cast involves runtime type checks.
10. Are static functions faster C++?
Static functions themselves don't offer an inherent speed advantage; execution speed depends on the specific function's implementation.
Author
Start Learning For Free
Explore Our Free Software Tutorials and Elevate your Career.
Talk to our experts. We are available 7 days a week, 9 AM to 12 AM (midnight)
Indian Nationals
1800 210 2020
Foreign Nationals
+918045604032
1.The above statistics depend on various factors and individual results may vary. Past performance is no guarantee of future results.
2.The student assumes full responsibility for all expenses associated with visas, travel, & related costs. upGrad does not provide any a.