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A Threaded Binary Tree is an advanced form of a binary tree that improves traversal efficiency. Unlike a normal binary tree, it uses special pointers called threads to connect nodes to their in-order predecessors and successors. This eliminates the need for recursion or stacks during traversal, making operations faster and more memory-efficient. Threaded binary trees are especially useful when frequent in-order traversals are required.
This tutorial explains the Threaded Binary Tree in data structure with examples in C and C++. You will learn its types, need, with examples in C and C++. You will learn its types, need, and operations such as insertion, deletion, and traversal. We will also discuss advantages, disadvantages, and real-world applications. By the end, you will understand how threaded binary trees enhance performance and simplify tree-based algorithms.
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A binary tree is a hierarchical data structure where each node has at most two children, called the left child and the right child. Nodes with no children are called leaves, and the topmost node is called the root.
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For instance, take a look at the threaded binary tree below, written in C++:
#include <iostream>
struct TreeNode {
int data;
TreeNode* left;
TreeNode* right;
};
// Function to create a new node
TreeNode* createNode(int data) {
TreeNode* newNode = new TreeNode;
newNode->data = data;
newNode->left = nullptr;
newNode->right = nullptr;
return newNode;
}
// Function to insert a node in the tree
TreeNode* insert(TreeNode* root, int data) {
if (root == nullptr) {
return createNode(data);
} else {
if (data < root->data) {
root->left = insert(root->left, data);
} else {
root->right = insert(root->right, data);
}
return root;
}
}
// Function to print the tree using in-order traversal
void inOrderTraversal(TreeNode* root) {
if (root != nullptr) {
inOrderTraversal(root->left);
std::cout << root->data << " ";
inOrderTraversal(root->right);
}
}
int main() {
TreeNode* root = nullptr;
// Insert nodes into the tree
root = insert(root, 8);
root = insert(root, 3);
root = insert(root, 10);
root = insert(root, 1);
root = insert(root, 6);
root = insert(root, 14);
root = insert(root, 4);
root = insert(root, 7);
root = insert(root, 13);
// Print the tree using in-order traversal
std::cout << "In-order traversal of the tree: ";
inOrderTraversal(root);
std::cout << std::endl;
return 0;
}
Output:
In-order traversal of the tree: 1 3 4 6 7 8 10 13 14
The code includes the necessary header file for input/output operations (iostream).
Must Read: What are Data Structures & Algorithm
Ordinary binary trees are an effective way to depict hierarchical relationships, but traversing them in a particular sequence (like in-order traversal) can be difficult and resource-intensive. Threaded binary trees overcome this limitation by adding threads to each node, which allows for efficient in-order traversal.
Let's briefly examine several prevalent binary tree types before delving into threaded binary trees:
A bool variable's importance in a structure comes from its capacity to add more details or control to the structure. The bool variable is used as a flag or indicator to reflect a certain condition or state connected with the structure in various data structures, including threaded binary trees.
The bool variable is often used in the context of a threaded binary tree to represent whether a specific pointer is a regular child pointer or a thread that connects to the in-order predecessor or successor. Let's look at a threaded binary tree example:
struct TreeNode {
int data;
TreeNode* left;
bool leftThread; // true if 'left' is a thread, false if it's a regular child pointer
TreeNode* right;
bool rightThread; // true if 'right' is a thread, false if it's a regular child pointer
};
In this structure, the leftThread and rightThread variables serve as flags. If leftThread is set to true, the left pointer in the threaded tree will instead point to the threaded tree's in-order predecessor rather than the current node's left child. Similar to this, if rightThread is true, it means that the right pointer is pointing to the current node's in-order successor rather than its right child.
Without recursion or an explicit stack, we can efficiently traverse a threaded binary tree using these bool variables because we can use the threads to quickly go to the next node in the in-order sequence.
Also Read: Boolean in C
In-order traversal is a common threaded binary tree traversal method. We can efficiently conduct in-order traversal with threads instead of recursion or stacks. Here is a thread-based in-order traversal implementation in C++:
Now that we have the leftMost function, let's consider the following threaded binary tree:
Using the inOrderTraversal function, we will perform an in-order traversal of the given threaded binary tree and print the values of the nodes.
#include <iostream>
struct TreeNode {
int data;
TreeNode* left;
bool leftThread; // true if 'left' is a thread, false if it's a regular child pointer
TreeNode* right;
bool rightThread; // true if 'right' is a thread, false if it's a regular child pointer
};
// Function to find the leftmost node in a subtree rooted at 'node'
TreeNode* leftMost(TreeNode* node) {
if (node == nullptr)
return nullptr;
while (node->left != nullptr) {
node = node->left;
}
return node;
}
// Inorder traversal using threads
void inOrderTraversal(TreeNode* root) {
TreeNode* curr = leftMost(root);
while (curr) {
// Process current node
std::cout << curr->data << " ";
// Move to the next node in in-order sequence
if (curr->rightThread)
curr = curr->right;
else
curr = leftMost(curr->right);
}
}
int main() {
// Create the given Threaded Binary Tree
TreeNode* root = new TreeNode{8, nullptr, false, nullptr, false};
root->left = new TreeNode{3, nullptr, false, nullptr, false};
root->left->left = new TreeNode{1, nullptr, false, nullptr, false};
root->left->right = new TreeNode{6, nullptr, false, nullptr, false};
root->left->right->left = new TreeNode{4, nullptr, false, nullptr, false};
root->left->right->right = new TreeNode{7, nullptr, false, nullptr, false};
root->right = new TreeNode{10, nullptr, false, nullptr, false};
root->right->right = new TreeNode{14, nullptr, false, nullptr, false};
root->right->right->left = new TreeNode{13, nullptr, false, nullptr, false};
// Perform in-order traversal and print the tree values
std::cout << "In-order traversal of the tree: ";
inOrderTraversal(root);
std::cout << std::endl;
return 0;
}
Output:
In-order traversal of the tree: 1 3 4 6 7 8 10 13 14
The output shows the selected binary tree threaded exploration in the following order: 1 3 4 6 7 8 10 13 14. The ascending order of the nodes in their writing is evidence that thread-based in-order traversal is implemented properly.
The double threaded binary tree is a variation on the threaded binary tree data structure, where each node has threads to both its in-order predecessor and successor as well as to its predecessor's predecessor and successor's successor.
The left and right pointers of some nodes act as threads linking to specific nodes in the orderly sequence, in addition to acting as conventional child pointers in a double threaded binary tree.
struct DoubleThreadedTreeNode {
int data;
DoubleThreadedTreeNode* left;
bool leftThread; // true if 'left' is a thread, false if it's a regular child pointer
DoubleThreadedTreeNode* right;
bool rightThread; // true if 'right' is a thread, false if it's a regular child pointer
DoubleThreadedTreeNode* predecessor; // Thread to in-order predecessor
DoubleThreadedTreeNode* successor; // Thread to in-order successor
};
A double threaded binary tree does not require recursive calls or other data structures to conduct in-order traversal because the predecessor and successor pointers offer direct access to the in-order predecessor and successor, respectively.
Double threaded binary trees are advantageous in situations where frequent in-order traversal or related operations are required. They can efficiently conduct in-order traversal, in-order predecessor, and in-order successor operations with constant time complexity (O(1)).
In comparison to conventional binary trees, double threaded binary trees offer a compromise between better traversal performance and improved space efficiency, particularly when the same traversal is carried out more than once and traversals occur more frequently than tree structure modifications.
Also Read: Decision Tree Algorithm Explained: From Root to Leaf
In a threaded binary tree, each node is enhanced with extra threads (points) that enable efficient traversal without the need for recursion or auxiliary data structures. A threaded binary tree can be created in C++ by setting the proper thread flags and defining the node in a struct.
The node structure while creating a threaded binary tree in C++ can resemble this:
struct TreeNode {
int data;
TreeNode* left;
bool leftThread; // true if 'left' is a thread, false if it's a regular child pointer
TreeNode* right;
bool rightThread; // true if 'right' is a thread, false if it's a regular child pointer
};
The leftThread and rightThread flags indicate whether the left and right pointers are threads or simple child pointers. Threaded binary trees are advantageous in some situations because they allow for quick and effective in-order traversal, search, and retrieval operations.
Similar techniques to those used in C++ are used to implement a threaded binary tree in C. Since C doesn't have any object-oriented capabilities, implementations often rely on straightforward structures and pointers. A C struct serves as the representation for each node in the threaded binary tree.
Using structures for the node and thread flags, a threaded binary tree implementation in C might resemble one in C++:
// Function to find the leftmost node in a subtree rooted at 'node'
TreeNode* leftMost(TreeNode* node) {
if (node == nullptr)
return nullptr;
while (node->left != nullptr) {
node = node->left;
}
return node;
}
The threaded binary tree in C has similar benefits to those in C++, including increased traversal efficiency, decreased memory overhead, and, under some circumstances, faster search and retrieval. However, because C lacks the syntactic sugar of C++ and requires explicit memory management, the solution is a little trickier.
Threaded binary trees support several operations, including:
Threaded binary trees have the following benefits:
Despite their benefits, threaded binary trees have the following disadvantages:
Threaded binary trees are used in many different fields, including:
The time and space complexity of operations can be summarized as follows:
Operation | Time Complexity | Space Complexity |
Insertion | O(log n) | O(1) |
Deletion | O(log n) | O(1) |
Search | O(log n) | O(1) |
In-order Traversal | O(n) | O(1) |
In-order Successor/Predecessor | O(1) | O(1) |
A Threaded Binary Tree is a practical extension of the binary tree that makes in-order traversal faster and more efficient. It reduces the need for recursion or stacks, saving both time and memory. Though managing threads adds some complexity, the performance benefits often outweigh the drawbacks.
The Threaded Binary Tree in data structure is widely used in expression parsing, database indexing, and quick search operations. Developers can rely on it to simplify tree-based algorithms. Understanding its advantages and limitations helps in applying it effectively. Use threaded binary trees to build efficient, responsive, and structured applications with ease.
A threaded binary tree uses special links called threads that connect nodes to their in-order predecessor or successor. This eliminates the need for recursion or stacks during traversal. As a result, in-order traversal becomes faster and requires less memory. This efficiency makes threaded binary trees suitable for scenarios where frequent traversals are required.
In a threaded binary tree in data structure, threads are managed using boolean flags like leftThread and rightThread. These flags indicate whether a pointer refers to a child node or an in-order link. If leftThread is true, the left pointer connects to the in-order predecessor. Similarly, rightThread connects to the in-order successor. This mechanism ensures efficient navigation between nodes.
A threaded binary tree requires slightly more memory because of the additional boolean variables for managing threads. However, this overhead is offset by the memory saved during traversal since recursion or stack structures are not needed. Compared to a regular binary tree, threaded binary trees offer better space efficiency during repeated in-order traversals.
A threaded binary tree in data structure is a variation of the binary tree where null child pointers are replaced with links to in-order predecessors or successors. These links, known as threads, allow quick traversal without stacks or recursion. Threaded binary trees are widely used in expression evaluation, indexing, and memory-efficient traversal operations.
Threaded binary trees are mainly of two types: single threaded and double threaded. In a single threaded binary tree, threads connect only one side (either left or right). In a double threaded binary tree, both left and right null pointers are replaced with threads, enabling navigation to both in-order predecessors and successors. Double threaded trees are more efficient for frequent traversals.
A threaded binary tree is needed to overcome the limitations of standard binary trees during traversal. Traditional binary trees often require recursion or additional memory structures like stacks. By using threads, traversal becomes faster and uses constant space. This makes them ideal for applications involving frequent in-order traversal, expression parsing, and real-time systems.
In a threaded binary tree, in-order traversal uses threads to move directly to the successor node. Starting from the leftmost node, the algorithm processes each node and follows threads when available. If a thread is not present, it moves to the leftmost node of the right subtree. This method ensures traversal in ascending order without recursion or extra memory.
In a single threaded binary tree, only one null pointer (left or right) is replaced with a thread to either the in-order predecessor or successor. In a double threaded binary tree, both null pointers are replaced with threads. While single threading reduces memory overhead, double threading provides faster traversal in both directions, making it more efficient for frequent in-order operations.
The main advantages of a threaded binary tree include efficient in-order traversal without recursion or stacks, reduced time complexity for traversal, and better space optimization. It also simplifies certain tree-based algorithms and enables quick access to in-order successors and predecessors. These features make threaded binary trees highly suitable for applications requiring frequent traversal or searching.
Despite its benefits, a threaded binary tree has some drawbacks. Insertion and deletion operations become more complex because threads must be managed carefully. It also requires additional memory to store thread flags. In cases where traversal is not frequent, the advantages of threading may not outweigh its overhead, making it less efficient compared to standard binary trees.
A threaded binary tree in data structure is used in applications where efficient traversal is critical. Common use cases include expression parsing, database indexing, syntax tree representation, and search engines. They are also used in embedded systems where memory efficiency is crucial. Their ability to provide quick in-order traversal makes them suitable for performance-driven environments.
Insertion in a threaded binary tree involves creating a new node and carefully adjusting the threads. When a new node is added, the existing threads must be updated so that the in-order predecessor and successor remain connected properly. This makes insertion more complex than in a regular binary tree but ensures that traversal remains efficient afterward.
Deletion in a threaded binary tree is more complicated than in regular binary trees. When a node is removed, its threads must be redirected to maintain the in-order sequence. The process involves checking whether the node has children and then updating the predecessor and successor links accordingly. Proper management ensures traversal remains consistent after deletion.
The time complexity of basic operations in a threaded binary tree is efficient. Insertion, deletion, and search generally take O(log n) in a balanced tree. In-order traversal is performed in O(n) time with only O(1) space. Operations like finding in-order successors or predecessors are performed in O(1), which is a major advantage over standard binary trees.
A threaded binary tree in C++ is implemented using a structure that includes left and right pointers along with boolean flags (leftThread and rightThread). These flags indicate whether a pointer refers to a child or a thread. Traversal functions are then written to utilize these threads. C++ makes it easier with its structured programming features and memory handling.
In C programming, a threaded binary tree is implemented using structs with pointers and boolean flags. Since C lacks object-oriented features, explicit memory allocation with malloc is required. The logic is similar to C++: null pointers are replaced with threads, and traversal functions are designed to follow those threads for efficient in-order traversal without recursion.
A double threaded binary tree is an extension of the threaded binary tree where both null child pointers are replaced with threads. The left pointer links to the in-order predecessor, while the right pointer links to the in-order successor. This setup allows traversal in both directions and supports operations like finding predecessors and successors in constant time (O(1)).
A threaded binary tree saves space by removing the need for auxiliary data structures like stacks or recursion. During traversal, threads guide the traversal directly to the next node, reducing memory usage. Even though each node requires a couple of boolean flags, the overall memory efficiency is improved when frequent traversals are needed.
Boolean flags such as leftThread and rightThread play a crucial role in a threaded binary tree. They indicate whether a pointer points to a child node or a thread. If the flag is true, the pointer refers to a thread linking to the in-order predecessor or successor. This ensures traversal can switch smoothly between nodes without recursion.
A threaded binary tree and a balanced BST serve different purposes. A balanced BST ensures minimal height for efficient search, insertion, and deletion. A threaded binary tree focuses on traversal efficiency by eliminating recursion and stacks. While threaded trees are better for frequent traversals, balanced BSTs are superior for dynamic operations involving frequent insertions and deletions.
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