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A Comprehensive Guide on Softw…
1. Introduction
2. 2D Transformation In CSS
3. Informatica tutorial
4. Iterator Design Pattern
5. OpenCV Tutorial
6. PyTorch
7. Activity Diagram in UML
8. Activity selection problem
9. AI Tutorial
10. Airflow Tutorial
11. Android Studio
12. Android Tutorial
13. Animation CSS
14. Apache Kafka Tutorial
15. Apache Spark Tutorial
16. Apex Tutorial
17. App Tutorial
18. Appium Tutorial
19. Application Layer
20. Architecture of Data Warehouse
21. Armstrong Number
22. ASP Full Form
23. AutoCAD Tutorial
24. AWS Instance Types
25. Backend Technologies
26. Bash Scripting Tutorial
27. Belady's Anomaly
28. BGP Border Gateway Protocol
29. Binary Subtraction
30. Bipartite Graph
31. Bootstrap 5 tutorial
32. Box sizing in CSS
33. Bridge vs. Repeater
34. Builder Design Pattern
35. Button CSS
36. Change Font Color Using CSS
37. Circuit Switching and Packet Switching
38. Clustered and Non-clustered Index
39. Cobol Tutorial
40. CodeIgniter Tutorial
41. Compiler Design Tutorial
42. Complete Binary Trees
43. Components of IoT
44. Computer Network Tutorial
45. Convert Octal to Binary
46. CSS Border
47. CSS Colors
48. CSS Flexbox
49. CSS Float
50. CSS Font Properties
51. CSS Full Form
52. CSS Gradient
53. CSS Margin
54. CSS nth Child
55. CSS Syntax
56. CSS Tables
57. CSS Tricks
58. CSS Variables
59. Cucumber Tutorial
60. Cyclic Redundancy Check
61. Dart Tutorial
62. Data Structures and Algorithms (DSA)
63. DCL
64. Decision Tree Algorithm
65. DES Algorithm
66. Difference Between DDL and DML
67. Difference between Encapsulation and Abstraction
68. Difference Between GET and POST
69. Difference Between Hub and Switch
70. Difference Between IPv4 and IPv6
71. Difference Between Microprocessor And Microcontroller
72. Difference between PERT and CPM
73. Difference Between Primary Key and Foreign Key
74. Difference Between Process and Thread in Java
75. Difference between RAM and ROM
76. SRAM vs. DRAM: Understanding the Difference
77. Difference Between Structure and Union
78. Difference between TCP and UDP
79. Difference between Transport Layer and Network Layer
80. Disk Scheduling Algorithms
81. Display Property in CSS
82. Domain Name System
83. Dot Net Tutorial
84. ElasticSearch Tutorial
85. Entity Framework Tutorial
86. ES6 Tutorial
87. Factory Design Pattern in Java
88. File Transfer Protocol
89. Firebase Tutorial
90. First Come First Serve
91. Flutter Basics
92. Flutter Tutorial
93. Font Family in CSS
94. Go Language Tutorial
95. Golang Tutorial
96. Graphql Tutorial
97. Half Adder and Full Adder
98. Height of Binary Tree
99. Hibernate Tutorial
100. Hive Tutorial
101. How To Become A Data Scientist
102. How to Install Anaconda Navigator
103. Install Bootstrap
104. Google Colab - How to use Google Colab
105. Hypertext Transfer Protocol
106. Infix to Postfix Conversion
107. Install SASS
108. Internet Control Message Protocol (ICMP)
109. IPv 4 address
110. JCL Programming
111. JQ Tutorial
112. JSON Tutorial
113. JSP Tutorial
114. Junit Tutorial
115. Kadanes Algorithm
116. Kafka Tutorial
117. Knapsack Problem
118. Kth Smallest Element
119. Laravel Tutorial
120. Left view of binary tree
121. Level Order Traversal
122. Linear Gradient CSS
123. Link State Routing Algorithm
124. Longest Palindromic Subsequence
125. LRU Cache Implementation
126. Matrix Chain Multiplication
127. Maximum Product Subarray
128. Median of Two Sorted Arrays
129. Memory Hierarchy
130. Merge Two Sorted Arrays
131. Microservices Tutorial
132. Missing Number in Array
133. Mockito tutorial
134. Modem vs Router
135. Mulesoft Tutorial
136. Network Devices
137. Network Devices in Computer Networks
138. Next JS Tutorial
139. Nginx Tutorial
140. Object-Oriented Programming (OOP)
141. Octal to Decimal
142. OLAP Operations
143. Opacity CSS
144. OSI Model
145. CSS Overflow
146. Padding in CSS
147. Perimeter of A Rectangle
148. Perl scripting
149. Phases of Compiler
150. Placeholder CSS
151. Position Property in CSS
152. Postfix evaluation in C
153. Powershell Tutorial
154. Primary Key vs Unique Key
155. Program To Find Area Of Triangle
156. Pseudo-Classes in CSS
157. Pseudo elements in CSS
158. Pyspark Tutorial
159. Pythagorean Triplet in an Array
160. Python Tkinter Tutorial
161. Quality of Service
162. R Language Tutorial
163. R Programming Tutorial
164. RabbitMQ Tutorial
165. Redis Tutorial
166. Redux in React
167. Regex Tutorial
168. Relation Between Transport Layer And Network Layer
169. Array Rotation in Java
170. Routing Protocols
171. Ruby On Rails
172. Ruby tutorial
173. Scala Tutorial
174. Scatter Plot Matplotlib
175. Shadow CSS
176. Shell Scripting Tutorial
177. Singleton Design Pattern
178. Snowflake Tutorial
179. Socket Programming
180. Solidity Tutorial
181. SonarQube in Java
182. Spark Tutorial
183. Spiral Model In Software Engineering
184. Splunk Tutorial for Beginners
185. Structural Design Pattern
186. Subnetting in Computer Networks
187. Sum of N Natural Numbers
188. Swift Programming Tutorial
189. TCP 3 Way Handshake
190. TensorFlow Tutorial
191. Threaded Binary Tree
192. Top View Of Binary Tree
193. Transmission Control Protocol
194. Transport Layer Protocols
195. Traversal of Binary Tree
196. Types of Queue
197. TypeScript Tutorial
198. UDP Protocol
199. Ultrasonic Sensor Arduino Code
200. Unix Tutorial for Beginners
201. V Model in Software Engineering
202. Verilog Tutorial
203. Virtualization in Cloud Computing
204. Void Pointer
205. Vue JS Tutorial
206. Weak Entity Set
207. What is Bandwidth?
208. What is Big Data
209. Checksum
210. What is Design Pattern?
Now Reading
211. What is Ethernet
212. What is Link State Routing
213. What Is Port In Networking
214. What is ROM?
215. Page Fault in Operating Systems
216. WPF Tutorial
217. Wireshark Tutorial
218. XML Tutorial
Design patterns are tried-and-true fixes for typical issues with software design that developers run across during the creation process. They offer a methodical way to deal with design problems, improving the reuse, adaptability, and maintainability of the code. Developers can use tried-and-true methods and concepts to build reliable and effective software systems by adhering to different types of design patterns in software engineering.
The three basic categories of design patterns are creational, structural, and behavioral. Object formation is the primary emphasis of creational patterns; object composition and connections are the primary concerns of structural patterns; and the interaction and delegating of tasks between objects are the primary concerns of behavioral patterns.
Design patterns have been classified into the following:
Creational design patterns are concerned with object creation mechanisms. They provide ways to create objects while decoupling the system from the specific classes it uses for object creation. Some common creational design patterns include:
Structural design patterns deal with the composition of classes and objects to form larger structures and provide new functionality. They focus on how objects and classes can be combined to form flexible and efficient structures. Some common structural types of design pattern in software engineering include:
Behavioral design patterns focus on the interaction and communication between objects. They capture patterns of communication and help in organizing the responsibilities between objects. Some common behavioral types of design pattern in C++ include:
Following are the design patterns examples:
Below listed are the advantages of design patterns:
Below listed are the disadvantages of design patterns:
Powerful techniques called design patterns offer tried-and-true answers to typical design issues in software development. They have several advantages, including collaboration, scalability, flexibility, maintainability, and code reuse. Developers may build effective, well-structured, and simple-to-understand, alter, and maintain software systems by adhering to design patterns.
However, it's crucial to utilize design patterns sparingly and take into account the particular requirements and limitations of the system. Overuse or improper use of design patterns can result in obtrusive complexity, excessive engineering, and decreased flexibility. It's crucial to maintain equilibrium and use patterns where they add the greatest value.
1. Are design patterns specific to a particular programming language?
No, design patterns are not tied to any specific programming language. They are principles and concepts that can be applied across various programming languages and paradigms.
2. Can I create my own design patterns?
Yes, it is possible to create your own design patterns. However, it's important to ensure that they solve a recurring problem and provide a reusable and effective solution. It's recommended to study and understand existing design patterns before creating your own.
3. Are design patterns only applicable to large-scale projects?
No, design patterns can be beneficial in projects of all sizes. While some patterns may be more commonly used in large-scale projects, many patterns can be applied to smaller projects as well. The decision to use design patterns should be based on the complexity and specific needs of the project.
4. Are design patterns a substitute for good coding practices?
No, design patterns should not be seen as a substitute for good coding practices. They complement good coding practices by providing higher-level solutions to design problems. It's important to follow best coding practices alongside design patterns for optimal software development.
5. How can I learn and apply design patterns effectively?
To learn and apply design patterns effectively, it's recommended to study the different types of design pattern, understand their concepts and purposes, and practice implementing them in real-world scenarios. Reading books, and tutorials, and studying code examples can be helpful in gaining a deeper understanding of design patterns. Additionally, collaborating with experienced developers and participating in coding communities can provide valuable insights and feedback on your design pattern implementations.
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