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21 Most Read C++ Interview Questions & Answers [For Freshers]
Updated on 30 November, 2022
7.53K+ views
• 13 min read
Even today, C++ is as popular as it was back in the 80s. This general-purpose, compiled, and multi-paradigm (object-oriented, procedural, and functional) programming language plays a crucial role in the IT industry, particularly in software development.
Developers worldwide use C++ to build systems software, database software, embedded software, enterprise applications, GUI-based applications, compilers, advanced computation & graphics, operating systems, browsers, games, cloud systems, etc. Naturally, C++ is still a highly relevant programming language.
In this post, we’ve created a list of 21 C++ interview questions that you should know if you aspire to build a career in Software Development. These C++ interview questions and answers will help you break the ice on the subject!
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C++ Interview Questions & Answers
1.Define “Class” and “Object.”
In C++, a class is a user-defined data type that reflects different entities, actions, and features. A class contains the data members along with their functions. The access to these data members and functions is defined by three modifiers – private, public, and protected. While classes define a data type, they merely specify the data structure instead of defining the data.
A class that definition starts with the keyword class that is followed by the class name. A class definition must be followed either by a semicolon or a list of declarations.
It is a user-defined source of information that a program can use to generate output. A class specify the form of an object and combines data representation and methods for manipulating the data into a clean package.
An object is an instance of a class. It is a run-time entity that can represent a person, place, or a thing.
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Objects operate on data members and member functions. It contains fields, methods, and constructors. For instance, while a car is an object, its various features like wheels, design, color, brackets, etc., are instances of its class.
Objects are real-world entities, for example, a chair, pen, mobile, laptop, etc. The object has a state and behaviour, where the state coincides with data and behaviour functionality. The objects are created at runtime being a runtime entity. The objects are said to be instances of the class. All the members of the class can be accessed through the object.
2. What is an “Access Specifier?”
An access specifier determines how a class’s members (functions and variables) can be accessed outside the class’s scope. C++ has three types of access specifiers
- Private – The members cannot be accessed from outside the class.A private specifier means that the class members can only be accessed within the same class in which they are declared. In this case, child classes cannot access private members of the parent class.
- Protected – Members cannot be accessed from outside the class, however, they can be accessed in inherited classes. A protected specifier allows child classes to access the protected data members of the parent class.
- Public – Members are accessible from outside the class. The class members that are declared “public” can be accessed throughout a C++ code.
The access specifier is a defining code element that can determine the elements of a program. The programmers can define elements and pieces of data as public or private for various reasons.
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3. What is a mutable storage class specifier?
A mutable storage class specifier applies only to a class’s non-static and non-constant member variables for altering the constant class object’s member by declaring it.
Mutable storage is only applicable to class data members. The constant variables cannot be modified in the program. If a data member of a class is declared as mutable, then it can be modified by an object or functions which is declared as constant.
4. What is Encapsulation?
Encapsulation refers to wrapping or binding data members and their functions within a class. This process is done for security reasons as it restricts access from any outside method. If the data member is private, only its member function can access the data.
Encapsulation is the OOPs binds us together the data and functions that helps in data manipulation. It helps the data keep safe from outside interference.
In C++ encapsulation keeps us keep related data and functions together. Helps us to control the modification of our data members. There are getter and setter functions provide the read- only or write-only access to our class members.
All C++ programs are composed of the below mentioned fundamental elements-
- Program Statements (Code)
- Program Data
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5. What is Abstraction?
Abstraction is a process of hiding internal implementations and displaying only the essential details. The access to data members and functions depends on the modifier being used. So, if a public keyword is used to define the members, they can be accessed by anyone. However, if a private keyword defines the members, you cannot access them via outside methods.
There are different types of abstraction-
- Data abstraction- It shows only the required information about the data and hides all unnecessary data.
- Control abstraction- Only shows the required information about implementation and hides rest of the data that is not needed.
In C++ abstraction can be implemented using classes. The class helps us to group data members and member functions using available access specifiers.
Abstraction can also be implemented using the access specifiers. Restrictions can be implemented using the, suc as private or public access specifiers. In C++ interview questions, whenever you are asked about defining basic concepts, make sure to get in-depth of it and do not suffice yor answers to mere definitions.
6. What is a Namespace?
A namespace facilitates the logical division of a code. It is used in C++ programs to prevent/resolve the naming conflict of identifiers by assigning different namespaces to them. A namespace defines the scope where an identifier (variables, class, and functions) is declared. Thus, the main aim of using a namespace is to eliminate ambiguity from code.
7. Define “Polymorphism.” How many types of polymorphism exist in C++?
Literally, polymorphism means the presence of multiple forms. In C++, polymorphism occurs when more than one function exists under the same name but with varied functionalities.
Polymorphism is of two types:
- Dynamic polymorphism, a.k.a. “overriding” in C++, helps you determine which function method must be executed at run-time instead of compile time. Function overriding is an excellent instance of dynamic polymorphism. In function overriding, the child class contains the method that already exists in the parent class. Consequently, the child class overrides the method of the parent class. In this case, both the parent and child classes hold the same function with different definitions.
- Static polymorphism is implemented at the time of code compilation (hence, it is also known as compile-time polymorphism). Method overloading is a perfect example of static polymorphism. Method overloading allows the presence of more than one function having the same name but with different functionalities.
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8. Explain the purpose of the “Volatile” keyword.
The “volatile” function is used to declare that a particular variable is volatile. This directs the compiler to change the variable externally, thereby avoiding compiler optimization on the variable reference.
It is intended to prevent the compiler from applying any optimisations that can change in ways that it cannot be determined by the compiler. Objects declared as volatile gets omitted from the optimisation because of the value change by code that is outside the scope of current code.
Moreover, the volatile keyword is directive to the compiler. It directs the compiler to load the variable from RAM and not from the storage register. It is declared volatile when the value can be changed by something beyond the control. This is how you can respond the C++ interview questions and answers.
Read: Java Interview Questions & Answers
9. What is an Inline function?
Any function having the “inline” keyword as its prefix before the function definition is an inline function. They are primarily used to reduce the function call overhead. When an inline function is called, the entire code will either get inserted or substituted at the specific point of the inline function call. Since the compiler treats inline functions as macros, they execute much faster. Thus, declaring small inline functions help increase the code’s efficiency.
The standard syntax of an inline function is:
Inline return-type function-name(parameters)
{
// Function code goes here
}
10. What is “this” pointer?
In C++, “this” pointer is a constant pointer that contains the memory address of the current object. It is passed as a hidden argument to all the non-static member function calls. Also, this pointer exists a local variable within the body of all the non-static functions.
Every object has ‘this’ pointer that points the object to itself. It is accessible to all members of the class. It can also be used to find the address of the object in which the function is a member.
Benefits of using ‘this’ pointer-
- Allows using dynamic memory allocation.
- Helps to return more than one value from function.
- Provides data access to memory.
- Improves execution speed
- Build complex data structures
In advanced c++ interview questions, you may extend your answer by stating advantages.
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11. Does C++ have a string primitive data type?
C++ cannot have a string primitive data type, but rather it has a class from the Standard Template Library (STL).
12. What is the function of the scope resolution operator?
The scope resolution operator serves two purposes:
- It helps resolve the scope of global variables.
- When a function is defined outside a class, the scope resolution operator associates that function with the class.
13. What is a destructor?
The member function of a class is called a destructor. It’s name is same as that of the class name but with a tilde symbol (~) as a prefix. Whenever an object loses its scope, destructors are executed automatically.
Benefits of using destructor-
- Gives a final chance to clean up the resources.
- It is an instance member function of a class.
- It has no return type.
- They can never be static.
- They have the same name as that of the class name.
- Only one destructor can be defined for the class.
- Neither have default arguments nor overloaded.
- Make implicit calls to the new and delete operators respectively.
You can expect this question during c and c++ interview questions for freshers or experienced.
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14. Explain the difference between keyword class and keyword struct.
The keyword class represents private members by default, whereas the keyword struct resembles public members by default.
15. Define a Pure Virtual function.
A pure virtual function is one that does not contain any definition. You only need to declare the pure virtual function by assigning 0 in the declaration. Abstract classes in C++ have at least one pure virtual function.
The standard syntax of a pure virtual function is:
virtual void abc()=0; //pure virtual function.
Features of pure virtual functions-
- It is possible to provide a definition for a pure virtual function.
- Demonstration
- It must be defined in derived classes to create objects.
- They are meant to be overridden.
- Pure virtual functions are a must for abstract class.
- The base class does not have the function definition.
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16. What is the purpose of a class template?
A class template is used for creating a family of classes and functions. For instance, you can create a template of an array class that will allow you to create an array including various types (int, float, etc.). You can also create a template for a function. So, if there’s an add() function, you can create multiple versions of add().
Some of the other uses of class templates include-
- It can also be defined similarly to the function template.
- Makes it possible to have several objects of a container class.
- Declaration and implementation of a template class have to be compiled together.
- Template class implementation requires ‘messy’ syntax.
17. What does “Overflow Error” mean?
Overflow error is an arithmetical error that occurs when the output of a mathematical calculation is greater than the actual space allotted by the system.
18. How are delete and delete[ ] different?
The delete function frees up a single unit of memory allocated using the “new” operator, whereas delete[ ] releases the array of allocated memory was allocated by the new[ ] operator.
19. What is the purpose of vTable and vptr in C++? How does the compiler treat them?
In C++, a vTable contains function pointers. On the other hand, vptr is a pointer assigned to the vTable. While each class has a vTable, each object has a vptr. The C++ compiler adds additional code at two places to effectively use and maintain vTable and vptr:
In each constructor to set the vptr of the object being created and to point to the vTable of a class.
In the code having a polymorphic function call. The compiler inserts the code at every location where a polymorphic call is declared to search for the vptr using the base class pointer/reference. Once the vptr is obtained, you can access the vTable of the derived class. You can use the vTable to access and call the derived class function show().
This question can be asked during c++ interview questions for experienced professionals.
20. In C++, where is an automatic variable stored?
All local variables are auto variables by default and are stored in the stack memory.
21. How can you export a function from a DLL?
There are two ways to export a function from a DLL:
- You can use DLL’s type library.
- You can refer to the function from the DLL instance.
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Conclusion
These C++ questions and answers are some of the most commonly asked questions in job interviews. Though we’ve listed only a few questions, this should give you a fair idea of how to prepare for a C++ interview.
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Frequently Asked Questions (FAQs)
1. How is C++ different from C?
C++ is a specialized version of C, and most C programs, with a few modifications, are also executed in C++. C is a procedural language, whereas C++ allows you to write in procedural and object-oriented ways. C++ provides features such as method overloading, frames, inheritance, virtual functions, and other operations as it is an object-oriented language of programming. These characteristics are not present in C. Exception management is supported at the language level in C++, whereas exception management in C is done in the traditional if-else way. References are supported in C++ but not in C. scanf(), and printf() are the input/output functions used in C. In C++, streams are primarily used for input and output operations. The standard input stream is cin, and the standard output stream is cout.
2. What is C++?
C++ is a general-purpose programming language that may be used for a variety of purposes. It may be used to make operating systems, browsers, games, and other programs. It can handle a wide range of programming techniques, including procedural, object-oriented, and functional. As a result, C++ is a powerful and versatile programming language. It's a compiled, general-purpose, statically typed, and case-sensitive programming language with no restrictions. It comes with a big standard library that includes, among other things, a significant number of methods for managing files and ways to manipulate data structures. C++ is a programming language that is widely used by programmers and developers, especially in the application development industry.
3. Why should we use C++?
In comparison to other programming languages, C++ provides a number of advantages. For starters, it's a very adaptable framework that's regularly used to create applications for a variety of devices and platforms. It's an object-oriented programming language with characteristics like classes, inheritance, polymorphism, data abstraction, and encapsulation that make code reusable and applications manageable. C++ also employs multi-paradigm programming. This paradigm takes care of the program's logic, structure, and procedure. C++ is a multi-paradigm language, which means it follows 3 different paradigms. Finally, C++ is good for low-level programming languages and is very efficient in general-purpose applications.
4. What are the types of arrays in C++?
The types of arrays in C++ include- One-dimensional array: Stores the elements in single dimension and only single specification is required to describe the elements of array. Two-dimensional arrays: Two indexes describe each element. Multi-dimensional arrays: This type of array can have any number of dimensions.
5. What are the six types of operators in C++?
The six types of operators include- Arithmetic Logical Relational Bitwise Assignment Other
6. What are the different types of functions?
The different types of functions in C++ include uder defined function and library function.
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